When playing a CM scenario we sometimes need to know how long a friendly artillery shoot will remain on target before our forces move out to assault the enemy position. I have performed a number of trials and present the data here. Sorry that I am unable to present it as charts.Β The following numbers are all Duration of Shoot on Target.
Heavy Shoot / Maximum expenditure of ammo / 25 pdr / 4.5" / 5.5" howitzer
ammo severe 1.5 minutes / 1.5 / 1
ammo scarce 1.5 minutes / 6.5 / 3.5
ammo limited 2.5 minutes / 6.5 / 6.5
ammo adequate 2.5 minutes / 18.5 / 8.5
ammo full 4.5 minutes / 25.5 / 12.5
Medium Shoot / maximum expenditure of ammo / 25 pdr / 4.5" / 5.5" howitzer
ammo severe 1.5 / 3.5 / 1.5 minutes
ammo scarce 2.5 / 4.5 / 4.5 minutes
ammo limited 4.5 / 13.5 / 6.5 minutes
ammo adequate 6.5 / 18.5 / 8.5 minutes
ammo full 8.5 / 24.5 / 12.5 minutes
Light Shoot / maximum expenditure of ammo / 25 pdr / 4.5" / 5.5" howitzer
ammo severe 1.5 / 5.5 / 3.5 minutes
ammo scare 4.5 / 8.5 / 7.5 minutes
ammo limited 7.5 / 19.5 / 12.5 minutes
ammo adequate 9.5 / 25.5 / 15.5Β minutes
ammo full 12.5 /33.5 / 21.0 minutes minutes
Carpe vitam.
Neat! I posted before the new site on the cost per round for each German arty variant...Β
Are you sure you don't have time to slow play a match π
best
I should have time to play starting early in the new year. And will indeed be happy to have another playing friend. At the moment I am jumping back and forth between posting here, rules writing and revising, painting figures, housework helping and the going down to the daily ping pong defeat at the hands of my talented Chinese Canadian wife.
Carpe vitam.