Thought I'd start this thread... I'm sure there are members out there that have invested a lot of time into this subject. Quite honestly its a god send for new and intermediate players to get a handle on how important it is to understand concepts and how it matters when playing these titles...
Best!
1 of 6 From The Armchair General YouTube Normandy tactics video series...
http://www.youtube.com/watch?v=OZ6dDlqye9Q
I tend to disable background ambient noise in my titles in the Data folder. I do this because to me sound is just as important tome as visuals. It prevents me from missing an engagement on a map I might have overlooked...
🙂
Best!
https://www.amazon.com/Infantry-Tactics-Second-General-Military/dp/1846032822
There's also a similar public domain book by the US Army but I can't find it right now.
For Soviet operational art of war on a tactical-ish level: https://www.amazon.com/Soviet-Conduct-Tactical-Maneuver-Spearhead-ebook/dp/B0BQT33Q3X/ref=sr_1_11
The most important tactical rules are:
1) if everything is going according to plan, you are walking into an ambush
2) If you can shoot at the enemy, he can shoot at you
3) The most dangerous threat is the one you haven't seen yet
4) Life always knows exactly when to sneak up and kick you in the nuts
@general-failure That was me yesterday not being able to start my snowblower... Luckily I got it going after spraying ether into it lol...
The most important tactics lesson is independent of time frame: always form a reserve.
Always have a reserve. If you have to commit your exist reserve, form a new one.
I tend to disable background ambient noise in my titles in the Data folder. I do this because to me sound is just as important tome as visuals...
Agreed.
Could you explain how you do that?
@gurakn Sure! I go to the data folder then look up the sound files and remove any ambient sound files... Those will take out the distant mob explosions and MG fire in the background sound... Note all my CM titles are modded so I'm not sure how to do it with the vanilla base install. Someone else might have an idea... With the mods in my Z folder they override the instal version and the files are accessible...
Hope this was helpful!
best!
@thegreatwhitenorth
Thanks for the reply, but I'm pretty new to modding CM, so I need a bit more info, I think.
I'm currently using the All-in-one mods for BN/RT/etc. and they have a folder of audio files (ME Soundscapev1.7), so my question is how can I identify which sounds are ambient and which are active game sounds?
-I see some are prefixed with 'Background' so I'm guessing those are the ones, am I right? Any others?
-Also, I believe that files in the Data/Z... folders just supercede those in the default Data .brz's, is that right?
If so, wouldn't deleting the modded ambient sounds just result in the stock ones being used instead?
@gurakn To the best of my knowledge the answer is yees to all of the above... My suggestion is to discard the ambient files into the trash then retrieve them and put them into a deleted mod folder in case something goes wrong. I'm using a Mac but the process should be the same.. I also think there are some general Youtube videos on CM modding as well...
Best
When your advancing.
Always send a scout team before you send a squad, always send a squad before you send in a platoon and always send a platoon beofre you send in a company.
Biggest thing that helped me was slowing everything down — shorter movement orders, lots of pauses to recheck LOS, and never assuming the first plan survives contact. Small, deliberate moves usually beat big heroic pushes in these games. 🪖🙂
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"Si vis pacem, para bellum." — Vegetius
"Do not hurry to the sound of the guns without knowing why they are firing." — British maxim
"In war, the simplest things are difficult." — Clausewitz
"No plan survives first contact with the enemy." — Moltke
"The side that can most quickly exploit success is the side that will win." — Guderian
Some days you’re the hammer, some days you’re the nail. 🪖🎲
Looking for a game? Challenge me here:
Biggest thing that helped me was slowing everything down — shorter movement orders, lots of pauses to recheck LOS, and never assuming the first plan survives contact. Small, deliberate moves usually beat big heroic pushes in these games. 🪖🙂
This and when you run into opposition figure out how to get more fire on that target or pull back and go a different way.