Last seen: January 17, 2026 5:41 am
Breaching charges are literally, 'da bomb' in urban contexts.They certainly help in those situations where the door isn't on the near side of the buil...
Good tips there (though ISU-152 wins the argument), cheers.Do breaching charges have any suppression effect on the occupants?
@dontpanic I like this approach.I've started using the Camera1 (lowest) a lot when I am plotting tank movement, so I can find positions with good sigh...
Here is a slightly more extensive exploration of the Raid on St Nazaire, including actual interviews with some of the survivors.If you can tolerate Cl...
That's pretty cool looking, but in the pictures I've seen of mesh Schürzen Ausf.J's the mesh looks pretty transparent. I'm not super experienced wi...
I might suggest, The Great Siege: Malta 1565, by Ernle Bradford.Set several hundred years after the crusades, and focused on the Knights Hospitaler's ...
Haha, I read this title and immediately thought it must be a thread for the female members of this forum to share their thoughts on military history a...
I might add Flesh+Blood. A frankly brutal and morally ambiguous story, set in the start of the plague-ridden 16th Century, featuring Rutger Hauer as a...
Indeed. How might one get a copy, these days?
@hardradi Sound tips.I started off feeling like hitting the replay button was a kind of cheating... Only to find out I was missing confusingly great c...
Thanks, those are very cool.Are those shots from all 4 WW2 games? I only have BN and RT right now, but I like the idea of a shared interface, and that...
Well, I may just be too picky, but I really quite liked the UI in CMBN. In RT I really wasn't keen on the huge next turn button, either the purple one...
This might feature something of interest
Thanks a lot for these. Currently they seem to be pretty much the only easily accessible way to improve the stock experience.I really like the interfa...
@thegreatwhitenorth Thanks for the reply, but I'm pretty new to modding CM, so I need a bit more info, I think.I'm currently using the All-in-one mods...
Agreed.Could you explain how you do that?
Sounds realistic, and fun.I would be up for giving it a go, though I haven't tried multiplayer yet.Probably a good way to learn a thing or two.  ...
This does sound like a fun variant, but I can see potential for frustration if the players weren't able (willing?) to coordinate their actions effecti...